The Double Wing Offense is one of the best offenses for youth football. It will allow you to get multiple blockers at the point of attack. In my mind, it is a true ground and pound offense. The Double Wing is also a great offense because it features a series of plays- all plays have complements. Since it is such a run heavy offense, it has a nasty play-action passing game as well . However, this offense is built around and known for the Super Power play, so let’s talk Power! For me it’s all about running the same plays, multiple ways. Here are 4 ways to run the Double Wing Power Play.
4 Ways to Run the Double Wing Power Play
Note: this play is being blocked with several different blocking schemes, however, the DE is always getting kicked out and there will always be a BS puller warping around. So in my mind it’s still Power.
(1) Traditional- Super Power
On the Super-Power you are getting 9 blockers at the point of attack. The front side offensive linemen will double team the first level defenders. The BS Guard will pull and block the Middle Linebacker. The BS Tackle will pull lead through the hole, looking inside to out. The 1 (QB) can also turn and lead block after he short tosses the football to the 3. The 4 will insert for the Outside Linebacker (S). The 2 (FB) will kick-out the defensive end- aiming point is the inside hip of the DE. You can cheat your 2 up so he can give himself a better angle. The 3 comes in short 3-step motion and hits right inside of the 2’s kick-out.
(2) Guards Pull Power (Buck Style)
On this play the PS Guard (RG) will pull and kick-out the defensive end- aiming point inside hip of the DE. The BS Guard (LG) will pull and lead through the hole, looking for the Middle Linebacker. The 4 will insert for the Outside Linebacker (S). The 2 will lead block, looking for a secondary player- could be the CB or safety coming down. The 1 (QB) can also turn and lead block after he pitches the ball. The only difference is that the RG is kicking out instead of the 2. This is great for when DE’s are squeezing down, making it hard for the 2 to kick-out. The PS G has a great angle to kick-out. The play-side blocking rules for the TE (8) and RT is Gap-Down-Linebacker.
(3) Guards Pull with the 2 Key Breaking
On this play the only difference from the (play 2 above) is that the 2-back goes away from the play. This is a great key breaker for when the linebackers are keying your fullback. A lot of times the middle linebacker will key your fullback and sending him away from the play-side will send the defense’s best player away from the play. So if you notice they’re keying your fullback, just send him opposite and have your QB lead through the hole. This is also a great way to fake wedge or trap.
See Also: Double Wing Offense for Youth Football
Single Puller Power “stay” Call
There will be times where the defense loads up the line and puts blitzers over both guards, when that happens, you need an answer. On this play the only puller is the BS Guard (LG) who will look to block the Middle Linebacker. The 8 (Right Tight-end) will work onto the Outside Linebacker (S). The 2 will fake trap opposite of play-side and replace the pulling guard. This is great because most youth football linebackers will be keying the fullback. The 4 will kick-out the Defensive End- aiming point is the inside hip of the DE. You should have the 4 cheat his split in so that he gives himself a good kick-out angle. This is a simple way to run Power. It’s great for teams that are young and/or can’t pull very well. We you see the defense loading up and you don’t want to pull- just yell “stay”. The stay will tell your 2 to fake trap away and your RG to base block.
See Also: Defending the Double Wing Offense
The Double Wing Offense is a great offense for youth football. The Double Wing Power Play is the first play that should be installed if you are running this offense. Once you install the base way of running the power (play 1) you can add adjustments and tags. This will allow you to be multiple, while keeping things simple for your players. Doing the same thing several different ways will allow you to keep running the plays your team is good at, regardless if the defense is selling out to stop it.